Aug ’13 04

A customization point is a code construct that the user can leverage to specialize how a particular library action is handled. A common way of implementing this in C++ is to define a template with the default behavior, and let users specialize it for their own types —e.g., std::hash—. This is the story of Spirit X3 and how it lets you specialize customization points without ever leaving your own namespace, sort of…

I Will Always Find You – Tales of C++

http://talesofcpp.fusionfenix.com/post-8/true-story-i-will-always-find-you

One Response to “Tales of C++: Spirit X3 Customization Points”

  1. Joel de Guzman says:

    Very nice article, Agustin!

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